Patching the mouse wrapping glitch in 3ds Max 2010 on Windows 10
Using 3ds Max 2010 under Windows 10, when panning the viewport, the mouse cursor frequently glitches away and the viewport pans off to nowhere. I worked around the issue by…
Using 3ds Max 2010 under Windows 10, when panning the viewport, the mouse cursor frequently glitches away and the viewport pans off to nowhere. I worked around the issue by…
Soldering iron set to 340°C. IC fixed in place with solder on one pin, then drag soldered the pins on both sides. Might work with lower temperature. Should’ve taped off…
How to implement bayer dithering for reducing an image to a lower bits per color format. This article explains bayer dithering in a practical manner. If you really want a…
Ingame screenshot of work-in-progress environment content provided by the Tempest in the Aether project. Working on the lighting and effects setup. Used as testing area for Polyverse, using the Ryzom…
Ingame screenshot of work-in-progress S-type asteroid landscape. Working on the texturing, landscape modeling and lightcycle effects. Character model used for testing provided by Winch Gate under CC-BY-SA.
Haven’t done any proper drawing in over a year now… Might start practicing more regularly again for a bit. EDIT (2024): Wow, this was terrible. What a difference not looking…
Currently porting an MMORPG to the Oculus Rift. Early builds are available on the Oculus VR forums.
Current project, a new 3D printed figure for Tsunacon 2014, work in progress.
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