Category Archives: Game Development

Global Game Jam 2011

Last month, January 27-29th, I was at the Global Game Jam in Antwerp (http://globalgamejam.be/). The team I joined made a game where you have to build your island village into…

Why avoid closed silver bullet game engines, why not? A full page of Unity bashing

This is another short excerpt of text that I originally wrote as part of my final internship report in June. It is here aimed towards Unity, as this was the…

On the value of innovative techniques in games

This is a short excerpt of text that I originally wrote as part of my final internship report in June. I prefer to look into new ways and new techniques…

Balanced Sneak Preview

Currently working on this here with a small team.