Category Archives: Featured

Stochastic Kernel-Switching Error Diffusion

The finest blue noise in the galaxy. In short, alternate per-pixel between Floyd-Steinberg and Jarvis-Judice-Ninke error diffusion kernels using the lowbias32 randomizer function. Background on dithering techniques and blue noise…

Ryzom on the Oculus Rift

Currently porting an MMORPG to the Oculus Rift. Early builds are available on the Oculus VR forums.

Tsunacon 2013 Figure

I created this figure for the Tsunacon 2013 convention in the Netherlands of their mascot character. This is the third year I make one for this convention. Trying out some…

Particle Playground

Particle Playground created with 3ds Max 2010 for the Digital Arts and Entertainment 3D5 particles assignment.