You can follow the discussion on 3ds Max File Format (Part 4: The first useful data; Scene, AppData, Animatable) without having to leave a comment. Cool, huh? Just enter your email address in the form here below and you’re all set.
You can follow the discussion on 3ds Max File Format (Part 4: The first useful data; Scene, AppData, Animatable) without having to leave a comment. Cool, huh? Just enter your email address in the form here below and you’re all set.
Recent Comments